index

december 2025

ah fuck it's dember.

now a better blogger than i would make a cute retrospective but this is my fifth december artlog. at this point we both know i don't do that. we'll live. also if you're reading this january 2nd (when i posted it) and there's typos and shit please don't look at them... i'm tired from my trip...

still let's do a little catching up. this year i made four whole ass vidyagames! the latest, maintain'n'fuck, came out this month, and i talk a little bit about it below. and i made music for all of them, because that's something i experiment with now yayyy. and also for a fifth game, amphigeum, which is by my beloved bestie and has an unofficial guide right here in my webbed sight, so i could finally fulfill my dream of writing a gamefaq.

andddd both of us got featured in indiepocalypse! amphigeum is on #71, and i'm on #72 with a machine walks on the beach at night :) this was a lovely capstone to a year of gamedev, methinks.

speaking of games i also completed my new year's resolution, playing umineko. it did take the whole damn year lol. very much worth it! the game's really fucking good. ummy will be all over this log, no spoilers. i considered making A Post about it where i can go into everything but hm maybe some other time. i did a lot of casual blogging on tumblr so the energy might have been diluted. in any case, i highly recommend reading this fucking thing. it's not just a delicious combo of murder mystery and metafiction (two things i'm absolutely a sickos of), it's so dense with amazing complex characters it makes me sick — don't be fooled by episode 1 feminist sex pest battler, that's ryushiki07 giving you a false sense of security. there's still a fair bit of shonen bullshit though. more on that later. anyway, i got the game on gog and used 07th mod for voice acting and visual changes, and then topped it off with the ep 8 manga (and some skimming of other eps). i'm not gonna be a purist and say that's Thee way to experience it though; i think the manga is very good on its own! and better paced.

maintain'n'fuck

woo fourth game this year holy hell what the fuck. like two weeks before i came across this jam i said to a friend four fangs was gonna be the last one this year but come on... i started the year with a robot game, it's fun to end it with another one!

since robotic romance wasn't a vn exclusive jam like the others i've joined, i figured i'd do something a little different — i thought of making more of a point and click game with different possible interactions for each spot. uhh the end result isn't really that, but that's alright. being in godot still let me do stuff i couldn't with renpy (like using shaders) and i didn't have to fight the screen language or whatever it's called. making volume sliders and stuff from scratch was a small price to pay (and i had help from my friend), and the dialogic plugin covered the putting-text-on-screen-in-order part pretty well.

so uh yeah i'm not sure that i have so much to say about this game honestly! i wanted to make something lighthearted, where the characters are very familiar with each other. it's not something i really write much of, i'm sooo self serious (and also both previous jams had Dark Themes), but it's very very fun ^_^.

but though i mostly thought of it as an ecchi game, the final and explicit [fuck] interaction was basically the best thing i could have done for it tbh... teasing and playfully soft-dominating the facility is great and the whole point — i love building sexual tension for its own sake (sexual tension is an amazing feeling which is basically ruined by having sex, anyone?) — but having it plainly state it wants you to fuck it is a big part of the fantasy too... it's the "receptive" partner but not passive yknow. or something. and from a utilitarian pov it was much better for the pacing too, it's a more graceful transition to the ending than just triggering it from reaching 100% cpu load.

and speaking of cpu load, i hope you enjoyed the layered computer fan soundscape ^_^ i had to tone the music down a fair bit so they could really come through without making an overcrowded mess — something like the bad cd drive is already super complex. see, ambient was my original plan but it's a game about fucking a research facility, doesn't it kinda beg for sexy sexy industrial / ebm? so i spent ages getting mad at my lack of musical knowledge and copying-then-tweaking riffs / basslines from lebanon hanover and boy harsher and there's basically only half of it in the final product lmao. i might reuse them eventually. but in any case a text based game isn't really something you want danceable music for, that's kinda distracting innit? i still need to get better at the whole music production thing though, that's a goal for 2026.

art

it's ummy time.

umineko character spoilers (they show up on episode 2) very simple digital drawing of bernkastel and lambdadelta as spy vs spy. behind their backs, bern holds a pink bomb and lambda a black baseball bat.

proud to have a drawn this stupid ass image.

digital drawing of kyrie ushiromiya from the chest up. she's wearing a strongly shoulder padded suit.

i wish this game had accurate 80s fashion... it'd be so fucking fun... also i love every single woman in this game so much.

media

games

movies and series

and pluribus season 1 is over... i liked the last couple episodes (ep 7 is complicated) but i did not really like the series. i think it's very lukewarm and just kinda shuffles its feet, despite having some really compelling stuff when it bothers to touch on its own scifi premise. i feel i can be very very mean about it if you get me going but i didn't even hate it. it's perfectly lukewarm to me.

books and manga


happy new year ya filthy animals

index